Revealed on the latest episode of GT TV, Bungie revealed that Halo: Reach, thus far, doesn't feature dual-wielding. The first Halo title didn't have this feature either, but it was later introduced in Halo 2. Geoff Keighley joked that since the game was a prequel to the first game that the Spartans haven't learned that technique yet.
GF365: "Oftentimes, video games have characters who are antagonistic and really not very pleasant. Here are some of the friendliest characters in games where you might not otherwise expect to find them."
Talented writers can build worlds that are as wondrous as real-life. Here are the best lore-rich video games for you to get immersed in.
How'd fallout not make the list. Atleast over cyberpunk, tales , and halo. Fallout been around since what 96 98 and has 5 6 games into it. It's full of lore when you play it. I'd even add star ocean to a point.
narration is more important than lore i'd rather watch the story and characters in a more cinematic way instead of searching for notes and stuff that's why i love sony exclusive games like uncharted and gow and hate from software games
Halo’s best ever campaign mode developed by Bungie has had its most annoying feature fixed after more than a decade, making the sci-fi FPS game better than ever
Awesome news - so can we look forward to playing Halo: Infinite with no online issues circa 2033?
Well I guess 12 years is faster than most fixes. I guess this is a cheap way to "remaster" something nowadays.....by just fixing something that used to always be broken.
Halo is dead. Microsoft has other shooter franchises it cares more about now. 343 are no longer Xbox golden studio. They are likely to shift things around or even close it all together and give the IP to someone else.
343i decided to pummel the IP into the ground...and when they see it didn't quite look like Glenn's face they decided to just keep on pummeling. Not sure if Glenn is the IP or the fanbase in this case though.
“ Halo Infinite, Halo 3, or Halo: Combat Evolved. It’s hard to say which of the sci-fi FPS games offers the best experience all round.”
He lost me with Halo Infinite.
as expected more gimping
I know a lot of people like dual wielding but I was never fond of it. The customization is a really cool touch too.
lol Every time I hear about this game I get more excited about it.
Dual wielding for me had no purpose on the battlefield, but just served as a niche feature that could satisfy people. Now it means each weapon will serve a purpose for certain situations and play styles, even the plasma rifle will be usable now (hopefully). It just balances the game, hearkens back to the days of Halo: CE and overall forces people to switch weapons instead of hogging the same one through out an entire game.
I mean tactically, why would a Spartan use two weapons a the same time anyway, it just disadvantages them, I'm pretty sure special forces of today don't dual wield, hence why I thought dual wielding in MW2 was retarded.
but then i remembered how awesome halo reach is gunna be :)
Could a game be any more gimped than Killzone 2?
It's a recent FPS yet it only features SINGLE player campaign.
Weapons that just about every man and his dog have used in other FPS games.
And online multiplayer with hardly any features.
Halo 3 has more maps, more game types, forge, theatre ect ect, Killzone 2 is a JOKE...!!!!!!!!!
If any game is "gimped" its Killzone 2