Edge:
"In the third excerpt from our interviews with Bungie on Halo: Reach, we turn to its campaign design. Mission lead Niles Sankey and and campaign lead Chris Opdahl explain how Reach is diverging from Halo 3's 'high action' to rediscover the tension and choice of Combat Evolved."
GF365: "Oftentimes, video games have characters who are antagonistic and really not very pleasant. Here are some of the friendliest characters in games where you might not otherwise expect to find them."
Talented writers can build worlds that are as wondrous as real-life. Here are the best lore-rich video games for you to get immersed in.
How'd fallout not make the list. Atleast over cyberpunk, tales , and halo. Fallout been around since what 96 98 and has 5 6 games into it. It's full of lore when you play it. I'd even add star ocean to a point.
narration is more important than lore i'd rather watch the story and characters in a more cinematic way instead of searching for notes and stuff that's why i love sony exclusive games like uncharted and gow and hate from software games
Halo’s best ever campaign mode developed by Bungie has had its most annoying feature fixed after more than a decade, making the sci-fi FPS game better than ever
Awesome news - so can we look forward to playing Halo: Infinite with no online issues circa 2033?
Well I guess 12 years is faster than most fixes. I guess this is a cheap way to "remaster" something nowadays.....by just fixing something that used to always be broken.
Halo is dead. Microsoft has other shooter franchises it cares more about now. 343 are no longer Xbox golden studio. They are likely to shift things around or even close it all together and give the IP to someone else.
343i decided to pummel the IP into the ground...and when they see it didn't quite look like Glenn's face they decided to just keep on pummeling. Not sure if Glenn is the IP or the fanbase in this case though.
“ Halo Infinite, Halo 3, or Halo: Combat Evolved. It’s hard to say which of the sci-fi FPS games offers the best experience all round.”
He lost me with Halo Infinite.
"In co-op, players can split up and do different things, or they can team up to join forces. There will be some specific mission points in which player will be able to diverge and take on objectives separately."
Sounds good to me.
im looking forward to halo reach especially if it has a firefight mode. one thing that does annoy me though is that edge are inconsistent with there reviews when it comes to halo. They give most awesome games 7-8 and they give halo games 10. im not saying halo isn't good but is it that much better than some of the awesome games they only gave an 8.
either way i'm looking forward to this game and can't wait to try the beta when its released
M.a.g looks to be a great achievement but unlike the intensive independent AI work Halo games have always had(not to mention all the physic stress calculations for vehicle and objects etc etc), it's all player controlled here and so there is no such stress
The single player campaign for Killzone2 doesn't feature such an impressive set of numbers as Halo it should also be noted and can focus just a little bit more on it's graphic tech.The game doesn't monitor very much in comparison to the huge ammount of variable stuff going on in Halo3 for example and now Reach of course with it's 40 fully independent AI.A lot of fps games can appear quite hectic and as if handling many AI at any time but just about all of them are faked by their simply respawning more enemy when current enemy are depleted
edge lol an entire magazine reserved for the new halo rangers...very good! is edge a multiplatform magazine or microsoft's magazine propaganda? I missed something? ah! yes, they usually use dice for their scores reviews.