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Joystiq Interview: Crackdown 2 lead designer Steve Iannetta

In 2010, the agents are returning to action, this time with a new team at the helm. Joystiq had a chance to sit down with Ruffian Games' lead designer, Steve Iannetta, to discuss everything from new concepts and features in Crackdown 2, the media's reaction to the RealTime Worlds "controversy" and evolving the co-operative world of Pacific City.
s8anicslayer - contributor
Published: 46 days 1 hour ago | Preview | Xbox 360
 
 
 

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