Bungie has confirmed that ODST will run at the same 1152x640 resolution as Halo 3, the game it's based on.
Speaking to 360 Gamer Magazine at a press event for the game on Monday, Bungie senior designer Lars Bakken said that while ODST does look prettier than Halo 3 did, the game engine itself has hardly changed since Halo 3.
Alvios Games discusses the titles that inspired Vellum, including Halo 3: ODST, Mass Effect 3, Hades, and Slay the Spire.
With its smooth jazz and iconic New Mombasa streets, we need Xbox's next Halo game to return to the remarkable world of Halo 3: ODST.
Gearshift Media has shared a demo of their Halo 3: ODST Fan Remake in Unreal Engine 5 that everyone can download.
dammit. I hate that screen crop crap that happens with Halo 3 while playing split-screen on a HDTV. Was hoping they'd fix this with ODST.
by the media and fanboys.
As long as it still plays good and is still fun, thats all that matters to its millions of fans.
People only focus on graphics when they got no good gameplay
so what is the big deal?
as the SDF are coming in, raining fire. I will just wait to someone speculate Halo: reach will use exactly the same engine. Hopefully the spent their time working on a new one than an old one. - Not like the old one was bad to begin with anyway.
This is news, but funny how quickly approved by the man-e-faces of Nasim..