Something appears to have gone a little wrong with Terminal Reality's PlayStation 3 Ghostbusters engine. At first touted as their lead platform, the native rendering resolution of the game is a little shocking.
Alarms were raised after a comparison published on website Lens of Truth. They pointed out a number of differences that put the Xbox 360 version on top, including a lower texture quality and a mysteriously blurred image. After the above comments from the developers themselves, you wouldn't expect them to shoot themselves in the foot like this. You can find the Lens of Truth comparison after this link.
What the Lens of Truth were confused about was the resolution of the game. Was the PlayStation 3 version really running in high-definition at 720p? The answer is 'No.'
Updates:
Gamezine: We were at first thrown a little by the 3/4 steps cited on the images. The resolution is indeed HALF of the 360 game.