370°

Lords Of Shadow Information And Reveal Trailer, Kojima's Assistance Confirmed?

A few hours ago news surfaced about a new game titled "Lords of Shadow" being rumored to be Hideo Kojima's next project, a little digging up of archives reveals that this game has already been announced by Konami way back at the Games Convention 2008.

281219865452d ago (Edited 5452d ago )

God of war cum castlevania clone with lengthy cutscenes telling one fricking epic story...Isnt exactly Kojima's flavor...

Nice5451d ago

that's big leap in terms of his projects which are essentially centered around post-modernist discourse....

Godmars2905451d ago (Edited 5451d ago )

Thought it was going to be a Boktai-type game, but no one believed me.

You all laughed at me. Laughed. Called me mad.

Well, who's laughing now?! WHO'S MAD NOW - BWHAHAHAHAHAHAHAHAHAHA!

@28121986:
"God of war cum castlevania clone with lengthy cutscenes telling one fricking epic story...Isnt exactly Kojima's flavor..."

Yes, MGS4 had nothing but short cutscenes...

xwabbit5451d ago (Edited 5451d ago )

This game was actually an exclusive to the PS3 1 year ago, now apparently its going multi

cmrbe5450d ago

It was a PS3/x360 game when it was announced last year.

+ Show (2) more repliesLast reply 5450d ago
Nice5452d ago

How could you Kojima San How could you...

chidori6665451d ago

well.. mgs series still in ps3 only.

popup5451d ago

Maybe even the legendary Japanese loyalty can fall to it's knees when enough cash is presented or maybe he is passionate towards games and not platforms.

Either way, if you are making a film for 16:9 and 4:3, it is going to look different and compromised compared to one made especially for 16:9.

DNAgent5451d ago

It's multiplatform from day 1 and it's a new IP. It's nothing to be shocked about. It's not MGS5 or anything as that will be exclusive to PS3.

Nice5451d ago

are changing and so is Kojima...

PirateThom5451d ago (Edited 5451d ago )

Well, I'm not surprised the devs are getting Kojima's assistance. This is their third game.

Clive Barker's Jericho had metacritic scores of 60 on PS3 and 63 on PC/360.
American McGee's Scrapland got 72 on PC and 73 on XBox.

With Konami publishing their latest game, it's obvious they want their best man on the job, to make sure they get something out of it... however, unless Kojima Productions take it out of MercurySteam's hands entirely, it's going to be another low scoring game and, in the case of Jericho anyway, god awful to play (never played Scrapland, so can't comment).

Forgive me for not jumping up and down for a game Kojima is "assisting" with. As I said previously, Tarantino's assistance to Hostel was to put his name on it, nothing more.

hatchimatchi5451d ago

these are the same guys that made jericho? That game pisses me off, it does alot of things right, but good lord there are so many bugs in the game and just retarded design choices. It could've easily been a solid fps.

shazui1235451d ago

then whats the Kojima-produced PS3 exclusive..... "wets pants" :D

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60°
100°

Looking Back to 2010 and the Gothic Castlevania: Lords of Shadow

Edgar writes: "To celebrate the game's 10th anniversary, let's take a look at the gothic world of Castlevania: Lords of Shadow."

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NecrumOddBoy1298d ago

Although being linear, which I wish it wasn't, the first game was absolutely incredible. A mix of old school God of War meets Date's Inferno; I was highly impressed by this title. I heard the sequel was trash so I ever played it but I think LoS was a good example of how a 3D CV game could be.

rgraf771298d ago (Edited 1298d ago )

I was very happy the game was Linear as I hate exploring. The first game was one of my all time favorites and the 2nd game was a total letdown with the lame hub system and stealth sections. Playing in current times sucked too. I wish they would make a remaster of part 1.

magdiellima1298d ago

Good as a game but terrible as a Castlevania. The sequence was even worse.

Terry_B1298d ago

It is a great game, but just like DMC is not a Devil May Cry..this one was not a Castlevania :-)

FreeckyCake1297d ago

Give Castlevania to Igarashi team, and they will nail it as they did with Lament of Innocence and Curse of Darkness.

230°

Terrifyingly Bad: A Look Back At the 3D Castlevania Games

If you decide to play a Castlevania game, make sure it's in 2D. Unfortunately, the series has never been able to make the jump from 2D to 3D successfully. Publisher Konami has tried. Six times in fact, but whether trying to build it in-house or with a third party developer, they never captured the essence of the series or make a good game for that matter. So just to be sure you know what to look out for, here are the six 3D Castlevania games that have been made.

isarai1654d ago

I loved the hell out of lords of shadow, lords if shadow 2 had its moments but just didnt leave as much of an impact on me as the first did, still loved it though. They are both great games IMO, maybe not the best "Castlevania" games but great games in their own right.

RememberThe3571654d ago

Yeah that first game was legit good. Really wish they hadn't taken a step back for the second, this series really looked great in 3D.

AK911653d ago (Edited 1653d ago )

According to one of the former devs of Mercury Steam the higher ups kept interfering with the sequel to the point where the game was nothing like what the dev team had envisioned for the sequel so we got the mess that was Lords of Shadows 2.

PhoenixUp1654d ago

I enjoyed Lament of Innocence and Lords of Shadow. They were entertaining titles and I wouldn’t mind trying Lords of Shadow 2 on PS Now.

Just because a game isn’t GOTY worthy does not mean it’s not worth playing. You could do a lot worse than those exceptional titles.

Abcdefeg1654d ago

Curse of darkness was ahead of its time

Hedstrom1654d ago

I really liked lament of innocence and Lords of shadow! Havent tried the other 3d games. But ive played most of the 2d games!

gangsta_red1654d ago (Edited 1654d ago )

I don't know why Castlevania: Lament of Innocence gets a bad rap. It was one of the best in the series at that time and really was a compliment to the Devil May Cry 3rd person style of action that was getting popular at that time.

I rented it on a fluke and was seriously surprised on how good it was. So much so I went out and bought a used copy of Curse of Darkness and instantly returned that trash.

The problem with Nintendo 64 games is they all tried to mimic the Mario/Zelda 64 style of gameplay and how could they not with that whacky ass N64 controller. Almost every game outside of Nintendo's own felt horrible and incomplete.

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