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Rebellion: Shellshock 2 'not our finest hour'

OXM UK reports that Rebellion has confessed that Shellshock 2 was not their "proudest moment."

"It was not our proudest moment," explains Rebellion CEO Jason Kingsley. "I think it was aiming really high from a creative perspective. I think it missed its objectives completely in a lot of ways. It was very difficult."

He also explains that it was a difficult project to inherit when Rebellion took over the Derby studio of Core Design.
PrivateRyan - contributor
Published: 208 days 10 hours ago | News | Xbox 360
 
 
 

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