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Prototype's target audience are a**holes

Not just any assholes, but "assholes of the highest order". Prototype's lead designer, Eric Holmes, thinks that the type of person interested in a game like Prototype is the same type of person that, well... isn't very nice.
Twizlex - contributor
Published: 230 days 4 hours ago | News | PlayStation 3 | Xbox 360 | Gaming
 
 
 

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