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Gears 2 producer: Crunch is necessary

Gears of War 2 producer Rod Fergusson has explained his view that crunch time in a development project is sometimes necessary, and is an indication of the team's ambition, rather than the inaccuracy of the schedule.
Jack007 - contributor
Published: 242 days 7 hours ago | News | Xbox 360 | Industry News | Dev News
 
 
 

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