VGGEN writes: "Too Human. If you are a tuned-in gamer, you probably already have an opinion on this game. Combining a lengthy development cycle over multiple systems with an outspoken project lead in addition to a lawsuit against Epic is just a PR nightmare waiting to happen. By the time Too Human hit shelves, most gamers already had an opinion on the game, and that opinion was to treat the title as a massive punch line. I tried to not get caught up in the Too Human hatred-meme, and just kept tabs on the development of the title. I prefer to form my opinion on the actual finished product of the game, not videos/demos of early builds or the meme-like cries of forum-goers and blog comments. Ultimately, I went into Too Human with something that many of my "peers" haven't done: an open mind. After playing Too Human, I found that it did more things right than wrong. This review will examine Too Human as it stands. It will look at legitimate shortcomings, elements that worked, and blatant flaws as it attempts to define and explain the game that Silicon Knights has dropped in our laps."