290°

No Run-and-Gun in RE5 after all

Well after all the fuss going around about being able to run and shoot in upcoming action survival horror Resident Evil 5 seems to be a complete fabrication.

Official Xbox Magazine has claimed on their twitter;

"watching the RE5 OXM Report on Inside Xbox. No, you cannot run and shoot in RE5, despite what the Capcom guy said in the clip!"

Wait? I'm confused OXM & Capcom. Shouldn't the Capcom rep know what he is on about? Why was this information released on Inside Xbox by OXM in the first place? Who knows what they are talking about!!?

Next week, Console Monster has been invited to a swanky Resident Evil 5 event in London to test out the game. As soon as we have had a good hands on playthrough (and a cheeky peek into the control options) we shall let you know what is going on.

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consolemonster.com
Mr Fancy Pants5561d ago

Isn't this a well-known fact since the beginning?

12345678901122335561d ago

It's because of the Capcom interview from inside Xbox saying that RE5 will have 'gears of war' style run and gun gameplay.

I am happy with the current controls but being able to walk while shooting would of been a nice change :)

12345678901122335561d ago

2 people have told me now that there are no 'run and gun' control options in RE5.

d3l33t5560d ago

I saw in a video a long time ago the devs talking about 2 different control schemes. Did both of them make it to the final product, what are those control schemes, and what's for lunch is still undecided.

Jinxstar5560d ago

PSBlog talks about A and D types... I assume there is a B and C at least as well... They even say D allows Strafing...

Tony P5560d ago (Edited 5560d ago )

Confusing. I'm all for run & gun as long as it's done well.

But I also enjoyed RE4 in spite of it so this isn't a deal breaker.

hay5560d ago

Yup, no run&gun option, but boob locator works flawlessly.

Lifendz5560d ago

rather than feeling like a walking turret. I essentially can move only when I'm not shooting or using a weapon of any kind. Boooo.

At the least they could've implemented some sort of melee attack that I could use when I'm out of ammo (which is quite often) since the knife is practically useless.

I know it's a fine line between saying every game should be like Game A and that being anything but equals a failure. I'm not saying they had to make a DeadSpace clone. But I think they should've at least played it and accommodated those of us that would like to have some sort of mobility whilst killing zombies as opposed to standing still like a scarecrow.

Tsalagi5560d ago (Edited 5560d ago )

I thought the default controls "Option D" were the new and "improved" control scheme that was supposed to the GEOW rip off.

@Lifendz
100% agree

callahan095560d ago

All I know is that this is a hard kick in the teeth to me. I hated the demo because of the lame controls, I DO NOT think that Resident Evil should be a co-op experience, I thought the enemies were really dumb (literally stupid in terms of A.I.), and the level designs/details/immersion in the environment was pretty weak for me. I liked Resident Evil 4 (at the time, it hasn't aged as well as some think, for me personally), and after I heard the rumor earlier today that RE5 was going to have run-and-gun controls, I got excited again, thinking that it would probably be worth my while, now, to check out the full game and see if it gets any better than the content of the demo (in terms of level design and enemy A.I.) ...

But now that it is confirmed that there's no run-and-gun, I feel let down again, and I'm sorry but I'll just have to wait until I can get this game really cheap, or rent it, because I can't justify the expense of a 60 dollar game when I didn't like the demo, regardless of the fact that (for some reason) this game is getting amazing reviews. For the record, I'm one of "those people" who was really let down by GTA IV. OK, happy gaming everybody, and to those who are getting Resident Evil 5, I sincerely hope you have fun with it.

burbulla5560d ago

I guess we will have to wait for it to be released.

JokesOnYou5560d ago

thats disapointing news I would love to be able to walk n' shoot. Oh well, still can't wait for this game.

JOY

Megaton5560d ago (Edited 5560d ago )

That's so absurd. If anyone else had attempted to pass off controls like this in a current game, they'd be ridiculed to oblivion. I guarantee you Capcom's gonna get a pass for this from media outlets because it's Resident Evil.

I've seen a few people already start with the excuse; "It makes the game more tense and scary". No, it's an outdated and annoying control scheme that has no business being implemented in current games, plain and simple. Can't believe you still have to aim (with a separate button from gun aiming) before knife slashing too. Should be one button like every other game.

+ Show (8) more repliesLast reply 5560d ago
lowestformofwit5560d ago

I'm glad. While I would have liked to be able to move while aiming it keeps the Resident Evil franchise in the hands of hardcore fans and sticks 2 fingers up to the 'run & gun' complainers...

Bnet3435560d ago

Finally! Someone who understands. N4G is full of cry babies. "Bu .. buh .. but I want to move and shoot... :(" WTF man, RE4 didn't have it and it's like the best game ever according to alot of people. People want it now? I used he RE4 scheme on the demo, I don't know bout everyone else.

dantesparda5560d ago

Came out for the SNES I could never like any of the other Castlevanias that came after it because of the way they controlled. Super Castlevania gave you way more freedom in control than the other Castlevanias (8-way whip control, etc.), I feel like this is the case with RE5, its just way to limiting for this day and age.

I loved RE4 for the GC! I think that it was one of the best games EVER for its time. But i really cannot stand the controls of RE5 because they just dont cut it anymore.

likeaboss3025560d ago (Edited 5560d ago )

It's not that everyone wants "run and gun". It's just that Dead Space has done it better. With even more action then RE4 (at least in the demo) the controls just don't hold up as well.

Can't the game improve in all areas? Not just graphics?

Rich16315560d ago

That sucks, I guess I won't be getting it then. I just can't stand the controls at all.

KingME5560d ago

After playing the demo, the control scheme (inability to move while aiming/shooting) is a definite deal breaker for me.

HammockGames5560d ago

I remember when I first picked up RE4 I hated the controls at first, but they grew on me and kinda' became second nature. At the least it was a helluva' improvement over the tank controls in Veronica (what sadistic f@!k came up with that control mapping system?!).

But I don't know that I'll be as forgiving this time around. Like everyone else, I've probably been spoiled by games with superior shooting mechanics. Controls shouldn't be difficult just for the sake of being difficult - seems like kind of a cheap gimmick.

I'm downloading the demo now on PSN now. I'm willing to play it through a few times and maybe even play with the control options, but if it doesn't grow on me there's no way I'm buying the retail release.

whitefang19885560d ago

Its not getting Gears of war style walk n shoot
it takes any of the challenge and suspense of the old games had

I'm glad Capcom didnt faulter under all the complainers (who obviously didnt play the old games)

Go Capcom!

Gamer tag; WHITE FANG 1988

MegaMohsi5560d ago

The old games are exactly what they are, OLD! This is a new generation, you need new gen gameplay and if you can't walk/shoot/aim simultaneously, that is FAIL for me. Very disappointing if Capcom doesn't implement this.

Ashby_JC5560d ago

Why are you HAPPY that a feature that some gamers prefer MAY not be in the game??

If you prefer the OLD style then use that style. HAving the option to MOVE and SHOOT which I prefer (DEAD SPACE) is my preference.

You see...we can BOTH play the game and enjoy it all the same.

I WONT be getting this game if the STOP and shoot mechanic is my ONLY option.

And I am sure there are a number of ppl in the same boat as me. As a dev I am goin to give the gamer the option to play it like they want . Not FORCE them to play it ONE way.

But hey im not a DEV LOL!!

Tsalagi5560d ago

The old controls worked back when Resident evil games had slow shambling zombies but aren't as fun when you have a group of 15+ marathon 2000 "infected" people running at you from all sides and throwing axes/knives.

likedamaster5560d ago

@White

I can see where you're coming from(not literally)but some do want that strafe and shoot that Gears has. It's not like you can walk/run like Gears because you can't, RE5 is much slower paced. It would be nice to have it included in the final code as an option at least.

The game is still great, I played the demo and absolutely loved the gameplay, the graphics were incredible(anyone notice the palm trees?).

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140°

Resident Evil 5 - 15 Years of Being the Most Misunderstood Resident Evil

Resident Evil 5 launched 15 years ago today - and it continues to stand as a stepping stone from the good to the bad.

TheBrainZ49d ago

One of my favourites because of the co-op. Then Resi 6 arrived and the series nosedived further.

Knightofelemia49d ago

I enjoyed the game co-oping with a friend I know the game in solo the AI can be an idiot but RE5 is way better then RE6. I played RE6 with a friend if it wasn't cheap when I got I would have avoided RE6.

thesoftware73049d ago (Edited 49d ago )

5 was excellent, still play Mercs with my brother.
I would love a fully remastered RE:5, with some added, reworked content. The DLC for 5 was also excellent.

6 was awful.

CrimsonWing6949d ago

I never understood why the game was misunderstood. It was a fantastic game at launch and is still fun today to play. It’s as action packed as Resident Evil 4 was, yet that’s regarded a masterpiece 🤷‍♂️

chobit_A5HL3Y49d ago

it was "misunderstood" because they introduced co-op into the franchise at a time when people loved to have fake rage about co-op. like, you could play the game as a solo experience, but people chose to have their bandwagon rage because it was cool at the time lol

-Foxtrot49d ago (Edited 49d ago )

What the hell are you talking about? Fake Rage? Bandwagon? Come on.

You can play it solo but you are forced to carry around a shitty AI partner you have to micro manage. It wasn't as fun solo.

Co-op sucked all the horror, tension and suspense from the game because having a partner covering you was like a safety net. Enemy trying to sneak up on you? No sweat the AI will just automatically lock on, alert you while they shoot first telling you where they are basically.

It was the start of Capcoms fall with the Resident Evil series where it basically become an over the top generic action game which betrayed it's own survival horror roots. Least RE4 had a good blend of both but Capcom just went the wrong way with RE5, especially going off what they were going to do during the RE4.5 beta phase before co-op was added.

franwex49d ago

At least the game was a ton of fun tho. If the game was bad, the outrage would’ve been justified. They simply pivoted for a couple of games. At this point it’s bad because it’s called Resident evil 5? But if was called something else it would’ve been good? Please.

chobit_A5HL3Y48d ago

like i said: fake baby rage and bandwagon hate. res4 wasn't really that scary, either, and was already taking the series into more of an action-oriented direction at the time. 5 was a good game that people fake-hated because of co-op that you didn't even have to play lol hence the fake rage and bandwagon hate. i mean, it obviously did well enough for capcom to go ahead and make 6 the way they did, right? if 5 was so bad, they would have changed what 6 was during development. the difference is that 6 was actually just bad.

people "hate" 5 because res4 was so good, and 5 was just unfortunate enough to be its successor. like i said, 4 wasn't scary, either, and relied more on tension than horror, but it was already more of an action game. if you don't wanna like 5 because it's not scary or whatever- that's fine, but it wasn't meant to be strictly a horror game anymore at that point anyways. the gameplay was a lot faster-paced than 4, so saying that the ai helping you by potentially shooting someone that was sneaking up behind you is a moot point. there were more enemies that were more aggressive, along with newer threats.

5 isn't as good as 4, but it's not a bad game by any stretch.

Tody_ZA23d ago (Edited 23d ago )

What? I always thought RE5 had fake controversy because it was set in South Africa and you shot a bunch of black zombies. I live in South Africa and thought the game was absolutely awesome, played the whole thing co-op with my brother.

@Foxtrot I think you're confusing the garbage Dead Space 3 with Resident Evil 5. Resident Evil 4 was already a hyper action game and had zero fear factor other than the grotesque appearance of some enemies.

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50°

The Best Co-Op Horror Games You've Missed in Halloween

Try to cope with your friend through terror with this list featuring the best horror Co-Op games you can play today.

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altarofgaming.com
270°

Complete Global Saturation! Is Resident Evil 5 Really the Best Choice for the Next Remake?

An exploration of whether RE5 is truly the most logical next step for a remake, or whether there are others in line who deserve their day in the sun.

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twinfinite.net
ocelot07209d ago

Remake of Resident evil outbreak as well as file 2. Same gameplay as the recent remakes. Choose what ever character you want to play as. With online co op.

DarXyde208d ago

I've been dying to see Outbreak come back for years.

Even RE Zero and Code Veronica would be excellent.

But for the love of God, not RE5 or RE6.

One they get around to the aforementioned games, why not remake the original Devil May Cry trilogy? That would be a much better use of time. At the very least, the first two games.

justsomeoffdude209d ago (Edited 209d ago )

code veronica should be the nest remake

neutralgamer1992208d ago

CV is good candidate for a remake but requires way more work for today’s standard. People look at CV through their tinted glasses. I think capcom wants to remake every game up till 6 and fix the plot holes so they can continue the series in one straight story path

Also not sure why only RE have to get remade when there are other capcom games that would be better suited for remakes like oninusha

DVAcme208d ago

That's PRECISELY the reason Code Veronica needs a remake. All the other RE games aged pretty well, considering the limitations of the time, but Code Veronica is the game that would be served the best bybremaking it because it feels so archaic these days.

neutralgamer1992208d ago

DVA

But it depends if capcom wants a big project or a quick remake. CV will require a lot more work than RE5

IMO they should remake other games before doing RE5

TheEnigma313209d ago

how many times do we have to say CV is the next best one?

CrimsonWing69209d ago

Nooooo! Why the hell can’t they do Code Veronica? I just don’t understand.

1Victor209d ago

RE5 is the closest to the bottom of the pot(a little smoky flavor but passable in a emergency) before we get to the burned crust that is 6 that not even the pigs would eat

CrimsonWing69209d ago (Edited 209d ago )

Unpopular opinion here, but I enjoyed 5 and 6. I just think, in terms of Remakes, the classics are the one that should get the treatment above the modern takes of the franchise.

Don’t get wrong, RE4 definitely was an outstanding Remake, but RE5… I just get less excited about a Remake for that over something like Code Veronica.

RaidenBlack209d ago

Nope.
Rather remake other past Capcom & non-mainline RE games ... IF they have to continue churning out Remakes.
I'd rather want a new 3rd person RE spin-off
Dino Crisis and Onimusha Reboot
New IPs after Pragmata ships

jeromeface208d ago

show this man the door... he overserved himself.

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