Nicole Lungerhausen of Green Pixels writes:
"Unfortunately, this promising game premise was ultimately a big disappointment. I had to fiddle with the Vision Camera for a good 15 minutes before I was able to get it set up to capture my motions per the game's instructions. Even then, half the time my image looked about as holey as a slice of Swiss cheese. To make matters worse, unless you have the game set up in a very large room, you can forget about playing this game with people of varying heights; the camera just can't compensate properly for any height deferential of more than a few inches. Lastly, you'll need a strong overhead lighting source, like say, a chunk of the sun, and if you don't have that, be prepared for an image quality that is poor at best."