60°

How Lost Planet Found an Audience

A big part of the problem for game makers is that once they've put in the work they need to find an audience to enjoy it. Doing this can cost more than you may think. Much more.

Kikizo > Games > News > Article
: discuss article : related articles :

How Lost Planet Found an Audience

Snow and bugs are a big part of Capcom's shooter but money may be the most important ingredient of all.

View & Post comments on this article

A big part of the problem for game makers is that once they've put in the work they need to find an audience to enjoy it. Doing this can cost more than you may think. Much more.

Consider Lost Planet: Extreme Condition. Capcom recently said it had shipped more than a million copies worldwide of its snowy shooter for the Xbox 360. The game itself cost Capcom $20 million (£10.2 million) to make, and according to an article at Forbes.com the company spent another $20 million on getting the word out...
Ghost 0f 0nyx - contributor
Published: 1099 days 13 hours ago | News | Xbox 360 | Industry News
 
 
 

Gaming
Bitmob Splitscreen: Xbox 360 Achievements
Gaming | Article
Bitmob Splitscreen is a one-on-one discussion conducted over e-mail on a single topic. For the fifth installment, participants discuss their experi...

Multi
GT: Ghost Recon: Future Soldier Debut Teaser
Multi | Trailer
Ghost Recon takes us into the future of warfare.

Xbox 360
TeamXbox: 2010 FIFA World Cup First Look
Xbox 360 | Preview
The same developers at EA Sports who've been constantly innovating with the FIFA series are back to innovate just a bit more in this standalone tit...

Multi
Snackbar Games: Vandal Hearts Review
Multi | Review
Those of you that are fans of the tactical RPG genre are used to having to overlook flaws to get to good core gameplay. This is another one of tho...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News