One notable absence from Ensemble's forthcoming Halo Wars is a full Covenant campaign - but things might have been different if the developer had had more time.
"We always have tonnes and tonnes of ideas," explained producer Brian Lemon, speaking to VideoGamer.com last week. "We throw everything in, and then we separate out what we want to do with the game. If we'd have had more time, we'd have loved to do [it], flesh out more of the Covenant.