Rare's studio manager, Mark Betteriedge, has told GamesIndustry.biz that some of the company's future products will "surprise a lot of people, both in terms of what they are and the different styles".
Talking in an interview, the first part of which will be published tomorrow, he explained that one of the studio's roles as a first party developer was to change the perception of the Xbox 360 from just being a "shooter box, or a hardcore box," and "change the conventional thinking of games and entertainment".