20°

Silent Hill Homecoming Dev. Defends Removing Game's 'Easy' Setting

The combat in "Silent Hill: Homecoming" is an improvement over previous series efforts, but it wasn't enough for MTV Multiplayer. They wanted to tune it out and play on easy.

Except "Homecoming" removed the easy difficult setting from the "Silent Hill" franchise. There is only normal and hard.

What gives?

Over e-mail, they asked the "Homecoming" lead designer at Double Helix, Jason Allen, to explain himself.
Columbo - moderator
Published: 377 days ago | News | PlayStation 3 | Xbox 360
 
 
 

Multi
Undead Labs' zombie MMO announced
Multi | News
Jeff Strain, creator of Guild Wars and former Blizzard employee, has founded a new company called Undead Labs and begun work on a zombie MMO. ...

Multi
Black Friday – Amazon Offers Rock Band 2 for 50...
Multi | News
As part of their Black Friday deals, Amazon is selling Rock Band 2 for both PlayStation 3 and Xbox 360 for 70$ – a 50% discount. Other discou...
10°

Xbox 360
Microsoft refuses to comment on PGR5 speculation
Xbox 360 | News
VG247: Microsoft's just told VG247 that they aren't commenting on the possibillity of Project Gotham Racing 5 appearing sometime soon. It comes as ...

Multi
TheHDRoom - Assassin's Creed 2 Review
Multi | Review
Touted by Ubisoft as a "gaming masterpiece," the original Assassin's Creed for Xbox 360, PS3 and the PC delivered and likewise fell short...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News