70°

Dead Space writer: You'd be a fool to skip the dialogue

From CVG: "You'd be a fool to skip cut scenes," says Anthony Johnson. "If you want to find out the mysteries of the game, you need to listen to the dialogue. But more than that, you actually need to listen to it so you can complete the game."
SickNote - contributor
Published: 295 days 15 hours ago | News | PlayStation 3 | Xbox 360
 
 
 

Multi
BioWare Wants User-Generated Content On Console...
Multi | Interview
Epic Games was the first to truly open the door to user-generated content with Unreal Tournament III on PlayStation 3, which could adopt all user m...
10°

Multi
Is Xbox 360 trying to be more like the Wii?
Multi | Article
Project Natal made big waves at E3, arguably more than the PS3 motion controller, soon after both press conferences announced their respective proj...
20°

E3 2009
PSN on Struggle Street
E3 2009 | Article
"On paper the PlayStation 3 offers by far and away the superior online experience in the console market, so why then do the figures suggest th...
30°

Xbox 360
Five Ways Natal Will Ruin Halo
Xbox 360 | Video
Natal may not be as great for Halo as one would think....
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News