GameSpot writes: "Role-playing games strike a tricky balance between gameplay and narrative that is easy to take for granted when everything goes together correctly. Infinite Undiscovery is sadly an example of how flawed design and myriad imperfections can mar an otherwise enjoyable adventure. Square Enix manages to provide the frame of a role-playing game epic that falls short on execution."
The Good:
* Detailed character models and world architecture
* Characters and their stories are engaging
* Fast-paced battles with spiffy-looking special moves
The Bad:
* Gameworld is lonely and bland
* Too much repetition
* Short and lacking in depth for an RPG
The gaming community lately makes jokes about companies making games that look like "PS3" or "PS2" games. While this is such a nasty dig, there may be some truth to this in the case of tri-Ace.
Sad really. I used to love these guys but man...they just aren't what they used to be.
The Cod games have been using an engine built in the mid 90s. Nothing wrong with using an old engine if they update it. Bioshock used UE2 and looked better than most UE3 games. Arkham knight used UE3 and looked better than most UE4 games.
Sh it does suck but I enjoyed star ocean 6 the most out of any game last year. I thought it was solid af start to finish. My favorite game that year.
I'd love for Sony to get ahold of them.
During the Inside Xbox live stream today, developers from the backwards compatibility team announced that the program would sadly be coming to a close.
The current game selection on Game Pass is impressive, but it’s still missing a handful of big games.Here are the 10 most dumbfounding omissions from Game Pass.
I can see most of these coming to gamepass sometime this year. Even some of them could make it GWG.
Yep...
Tri-Ace fails yet again.
Personally I don't think a meta score accounts for much. I like to read each review to see how the reviewer sees the game from their point of view.
However, I would have liked to have seen it get an average of 8+ even though I don't own an Xbox 360.
That japanese developers seriously learn their lessons from making rpg exclusives on the xbox 360. They don't do well and they don't sell well. Except for tales of vesperia which got a great score but isn't selling as well as a game like that should.
*snif* *snif* B-B-B-B-BUT WHY ?! *snif*
*CRYING OUT LOUD*