
Along came a spider with its deadly "bite" that turned mega structures into "frost" aiding its fight. EA Digital Illusions CE built a game and an engine that would not only rival the legacy that was left behind by the erstwhile Red Faction but also provide a key turning point in the genre of first person design and gameplay.
Battlefield: Bad Company arms players with a certain Private Preston Marlowe, recently assigned to the 222nd Battalion, also known as B-company, who are basically a cross between mercenaries and the U.S. army, the point of difference being these guys are dropped first in the line of fire so that minimum number of casualties are ensued when the G.I. Joes on the official payroll enter into the field of combat.