SPOnG recently caught up with Silicon Knights founder and director, Denis Dyack - game director of Too Human, arguably one of the biggest Xbox 360 games of 2008 and a title that many seem to think has been stuck somewhere in 'development hell' since the original PlayStation era of the late 1990s.
While, like many, SPOnG can't wait to get stuck into his game. Dyack was, if anything, way too sensitive over any perceived criticisms and - as expected - outspoken in his criticism of 'the preview process' in the games industry and the machinations of fan debates in open forums such as NeoGAF.
"The whole idea that this game has been in development for over ten years is just a complete myth," Dyack told SPOnG. "We have tried to say that for the last four years, but nobody seems to want to listen, so you would a service to everyone by saying that, once we hooked up with Microsoft and started collaborating is when the REAL development of Too Human +started."
The action-RPG by now-defunct Silicon Knights is now free for Xbox gamers! Check out the Too Human free direct download link with armor sets here.
Fun fact: I'm one of five people to have completed Too Human and actually liked it. It should be noted that the other four ended up in mental institutions....sadly.
I liked this game. It has it's flaws but the story and mechanics are pretty good. It still holds up today.
He worked in the game industry since the early ‘90s
Oh sad to say not that familiar with this man's work but RIP to this individual, his music must have been amazing.
Very sad news, I really enjoy the Eternal Darkness and Blood Omen soundtracks, masterpieces.
I hope this game does well
I hope this game burns in hell
"Real development" of Too Human started on the PlayStation. There was adequate amounts of video footage of in game action to prove this. The facts are this, Sony knew this game was garbage to begin with so they rightfully decided not to have this rubbish affiliated with the prestigious lineup of PlayStation games.
In comes Microsoft, willing to pick up any scraps left by Sony since they admire their identity and placement in the industry. Microsoft desperately funds the Too Human project from the PS1. Dennis Dyack and Silicon Knights make a simple port of the PS1 version, development gets completed in 10 months and you have the worst game ever since E.T. on Atari 2600. Too Human, exclusively for Xbox 360.
$niper
At least Too Human is better than any Rpg coming out on the PS3 this year. All you losers have is Disgaea 3, a tactics RPG that looks and plays like a PS1 game. The rest will be delayed until 2009. No wonder you are jealous.
"I’ve had people write us to say that their 4-year-old daughter got into the game within five minutes because they didn’t have any preconceived notions of trying to control the camera with the right stick."
Dennis man, that's really not helping you. I'm not 'making fun' of Too Human... but that right there just sounded so dumb I had to laugh. This guy is too much. He needs an intervention.