Jonathan Blow writes: "When all those people on forums complain about the price of XBLA game, what they don't realize is that almost everyone is losing money on these games. (It's just economy of scale; if only 60,000 people buy a game, and it costs $10, not enough money ends up in the developer's hands to justify anything but making shovelware.)
For me to truly break even (i.e. not be financially punished for choosing to make this game), I would have to earn back:
(1) The testing, localization and ratings board submission advance that was put forth by Microsoft. (This is a significant chunk of money.)
(2) All the money I paid other people to work on the art, sound, and extra programming. (This is A LOT).
(3) Replace the savings I spent for cost-of-living, buying software and hardware, and stuff like that, during the years spent developing Braid.
(4) Pay back other misc debts that accrued during this time due to me being broke and / or focusing money on finishing the game (e.g. the taxes I did not pay last year.. that's sizable).
(5) If I hadn't been working on Braid, I would have had a job for those years, so… years worth of income at a reasonable-to-high-end job. (Realistically speaking, this part is just not going to happen - I used to do game technology consulting and bill at a very high hourly rate. So rather than expecting to make that, my attitude is just, to make *something* reasonable)..."
BLG writes: "Do you know any famous games made by one person? Well, we’re here to educate you on some of the best one-man projects out there."
Nice list.
I’ll add 9th Dawn III to that list. Great game made by one person.
Always Sometimes Monster is made by two people technically, but let’s do an honorable mention.
Technically speaking Minecraft should have been on the list. But it's nice to see these single devs thrive.
Theyr is no game made by one man. Theyr is always a team of developers behind them.
However there is always someone who comes up with the idea of a game.
When i would give an example of one man with that idea for me its Hideo Kojima....
Microsoft is offering three additional free games for all Xbox Live Gold subscribers in addition to the regular lineup of games this month.
And still the contradiction of getting something for "free" from a service you pay for continues.
https://www.xbox.com/ja-jp/...
I've just redeemed knights quest needs GP/gold membership etc
KeenGamer: "Time manipulation concepts have been the foundation of many great games, including these 5 greats which do the them justice. Because every Back to the Future fan needs a bit more time manipulation to fulfil their time traveling fantasies."
Im thankful Quantum Break ended up here! The only thing that stopped this game from being talked up was Xbox exclusivity and the live action scenes being way too long...
Otherwise, it's basically Control with lighter visuals
TimeSpinner is a good time based metroidvania.
Also, Singularity rocks a a time-theme Bioshock-like FPS.
I agree with the devs, Braid was one of the best games ever so i don't know why people are complaining about the price... considering that DLC games on the PC used to be 20$
If you don't have the money don't worry. If not enough people buy it they could lower the price. Sooner or later you can get it.
when it hits PSN
well the game is worth the money then buying penny arcade
Wasn't there an article a few days ago from this guy saying he did not agree with the price M$ made him charge for the game? Now he is trying to justify it.