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GamingShogun - Impressions of Project Origin from E3

GamingShogun writes from E3, "The AI in the game looks really good, with enemies responding to what Mulkey calls their , 'hierarchy of needs'. They will run to available cover, switch hands when shot in a specific arm, run to better weapons in order to use them, and flee when the need arises..."
JelalTrueshot - contributor
Published: 42 days 23 hours ago | News | E3 2008 | Xbox 360 | PC
 
 
 

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