OXM UK writes: "Look at the screenshots: open environments, driving, shooting, flying. Stifle the immediate urge to dismiss this as just, well, a Just Cause clone, because White Gold is a much more serious proposition than that South American romp, with attention to realism in a way that none of the GTA-derived games have ever tried
For example, take the ever-popular activity of driving about and disobeying the Green Cross Code. Mostly, it's not just a case of diving in a car and taking off.
Some cars require you to use lock-picks to get in, while others need you to get the keys from their owners. Add vehicles with boots to store bits and pieces, tyres which can be blown out individually, and even a fuel tank and you've got something that's almost a simulation."