10°

The Gamers Temple reviews Warlords (XBOX360)

The Gamers Temple reports:

''Warlords is basically a competitive version of Breakout. Each player is represented by an icon in each of the screen's four corners surrounded by a castle wall. One or more balls in the form of fireballs begins bouncing around the screen and if it hits your wall it will take a piece of it out. If the ball manages to get through a gap in your wall and hits your kingly icon, you are eliminated from the game. To defend your walls you're given a paddle-like shield which you can move along your wall to block the ball and try and direct it towards your opponents' walls.

Warlords may have had its day in the arcades a quarter century ago, but its looks and gameplay have not aged well and it doesn't do very well as an Xbox 360 game. It would be possible to look past the barebones graphics if the gameplay wasn't so frustrating. The game was originally designed as a quarter eater and its programming hasn't changed since. Your paddle is too small, your walls too thin, and the computer opponents blatantly gang up on you. Couple this with the fact that the game is in desperate need of a paddle controller and you've got a gaming experience that manages to be both short and frustrating.''
67 / 100
harry190 - contributor
Published: 515 days 18 hours ago | Review | Xbox 360
 
 
 

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