Ninja Gaiden is a title that made even the strongest of gamers want to weep. It was neither friendly nor forgiving, and a large number of those who purchased the game found it nearly impossible to get past the first stage. Even when a remake was released that made it easier, it did so by taunting the player, requiring him to submit to being called a "dog" and wearing a pink ribbon. Ninja Gaiden's legacy is soul-crushing difficulty, which is a shame because it was also one of the finest, if not the finest action games of the last generation. Combining excellent combat, terrific enemy design, amazing visuals and flawless controls, Ninja Gaiden was fairly close to perfection, if not for an awkward camera and the seemingly insurmountable difficulty level. Now, some years and two remakes later, Ninja Gaiden is finally getting a sequel. Unfortunately, Ninja Gaiden II is a sequel that amplifies the problems found in the first title, while doing little to capitalize on the original's strong points.
Ninja Gaiden Sigma 2 debuted in 2009; ahead of Wo Long: Fallen Dynasty's launch, it's time to look back at one of Tecmo Koei's best titles.
With the release of games now slowing on the PlayStation 3, Twinfinite take a look at the 10 hardest platinum trophies on Sony's older system.
I almost got the Lost Planet 2 one, but that get no One in the Leaderboards was effed up.
Many of those trophies are just time consuming, if we are going to talk some seriously hard platinum trophies, put MGS4 in there.
I will never forget the day i got that Big Boss Emblem.
Complete the game in less than 5 hours
Use no continues
Use no health items
Kill no enemies
No alert phases
No special items
Complete the game on The Boss Extreme
One of my proudest trophies :)
I'm only one Trophy away from getting the Platinum in MGS4, but unfortunately it has to be that damn Songs of the Battlefield one that requires me to get all the emblems. It's such an eyesore to be so close only to be set up against such a daunting task
Mortal Kombat 9
Star Ocean: The Last Hope International
Lost Planet 2
Far Cry 2
Wipe Out HD
Ninja Gaiden Sigma 2
Super Street Fighter 4
Persona 4: arena
Raiden IV
NBA 2K16
"Perhaps extreme difficulties are still here, just presented in different ways. Multiplayer focused shooting games (for the most part), have average (to-below) difficulty within their campaigns. However, jumping online and playing competitively can produce a welcomed contest." KJ of Play Legit Writes
The industry doesn't use the word easy but "accessible" so yes games are easy.
I find the souls games a bit too hard personally but I think Bloodborne has perfectly balanced difficulty.
Too hard, actually. Well, not "hard" but complicated, with long boring tutorials, and unbalanced sections and they try your patience with collectathons, bulls*** missions and try to make up for it with half hearted multiplayey and/or bitchy trophies.
I prefer more indies these days. AAA can still be the best around but most are boring rehashes and DLC fests.
But poor Itagaki
Not a bad score but yeowch.
"When you get badly damaged or when you die, it very rarely feels like it's your fault. Unlike Ninja Gaiden, you don't curse your slow fingers or the clever enemies for an unlucky death. You curse the fact that enemies strike you from off-screen with rocket launchers and grab attacks while you're fighting with the camera."
If there's one thing that gamers should never have to worry about in an action title, it's the camera. I hate the feeling when my character dies/fails and I know that it's the game's fault, not mine. Heavenly Sword had a similar issue during the latter button-press sequences and the final boss (enemies blocking the camera so you couldn't see projectile attacks coming).
still looks worth playing
People have been laying the hate on this game,which is sad.
Off-topic:I consider Wothplaying's reviews as very underrated.They are right up with the top sites when it comes to quality submissions.