You may have noticed TeamXbox have not yet posted their review of Team Ninja's Ninja Gaiden 2. Just wanted to fill you in on why. There were a couple of issues with the review build discs, specifically with the load times and the framerate. TeamXbox have been told that these issues have been resolved in the retail version of the game. Therefore, they have decided to hold off on posting their review article and score until they are able to get their hands on a retail build of Ninja Gaiden 2 in order to verify this.
In the meantime, TeamXbox have put together a few high-definition video clips of Ninja Gaiden 2 in action! These videos were rendered using two-pass encoding so they are very high quality and should give you a very good idea of what to expect! Stay tuned as TeamXbox will be posting their fully-detailed review as soon as they can verify that the issues that came up with the review build discs have been resolved.
Ninja Gaiden Sigma 2 debuted in 2009; ahead of Wo Long: Fallen Dynasty's launch, it's time to look back at one of Tecmo Koei's best titles.
With the release of games now slowing on the PlayStation 3, Twinfinite take a look at the 10 hardest platinum trophies on Sony's older system.
I almost got the Lost Planet 2 one, but that get no One in the Leaderboards was effed up.
Many of those trophies are just time consuming, if we are going to talk some seriously hard platinum trophies, put MGS4 in there.
I will never forget the day i got that Big Boss Emblem.
Complete the game in less than 5 hours
Use no continues
Use no health items
Kill no enemies
No alert phases
No special items
Complete the game on The Boss Extreme
One of my proudest trophies :)
I'm only one Trophy away from getting the Platinum in MGS4, but unfortunately it has to be that damn Songs of the Battlefield one that requires me to get all the emblems. It's such an eyesore to be so close only to be set up against such a daunting task
Mortal Kombat 9
Star Ocean: The Last Hope International
Lost Planet 2
Far Cry 2
Wipe Out HD
Ninja Gaiden Sigma 2
Super Street Fighter 4
Persona 4: arena
Raiden IV
NBA 2K16
"Perhaps extreme difficulties are still here, just presented in different ways. Multiplayer focused shooting games (for the most part), have average (to-below) difficulty within their campaigns. However, jumping online and playing competitively can produce a welcomed contest." KJ of Play Legit Writes
The industry doesn't use the word easy but "accessible" so yes games are easy.
I find the souls games a bit too hard personally but I think Bloodborne has perfectly balanced difficulty.
Too hard, actually. Well, not "hard" but complicated, with long boring tutorials, and unbalanced sections and they try your patience with collectathons, bulls*** missions and try to make up for it with half hearted multiplayey and/or bitchy trophies.
I prefer more indies these days. AAA can still be the best around but most are boring rehashes and DLC fests.
I find that rather hard to believe, why would they issue reviewers with a build with problems that will not feature in the retail build? That would be foolish wouldn't it?
Who told them the retail build will be better? They don't say, without a source of the information what good is it?
it's the stupidest thing that a Game dev company can do,,,,which is sending a bad copy to reviewers,,,
but I find it hard to believe all of a sudden load times would improve(that needs major changes)
to hit direct link to TeamXbox if you want to see three Hi-def videos. They are exclusive to that site. Their were no embeding codes...:(
TeamXbox is reputable website and I am sure that unless they had a valid source they would not bring up such accusations. So perhaps review builds were not final builds. Obviously I don't know for sure, but is possible.
Guess the haters only have the camera to diss.