210°

Too Human: UE3 Transition Was Fantastic

The transition to its own engine after ditching Epic's "inadequate" Unreal Engine 3 has been "fantastic", says Too Human mastermind Dennis Dyack.

"We completely threw out the Unreal Engine and focused on something that would work for what we're doing, and it's been fantastic," said Dyack, speaking to CVG at Microsoft's spring showcase last week.
BIoodmask - contributor
Published: 100 days 14 hours ago | News | Xbox 360
 
 
 

Multi
IGN: Dark Void Hands-On
Multi | Preview
She packed my bags last night pre-flight Zero hour nine a.m. And I'm gonna be high as a kite by then I miss the earth so much I miss my wife ...

Industry News
Xbox 360 Goes Arcade, For Reals
Industry News | News
Kotaku.com writes "That's right, the Xbox 360 is going coin-op. Arcade industry newsletter The Stinger Report (via trade site Highwaygames) br...
10°

Gaming
Analysis Spot: on Too Human Xbox 360
Gaming | Article
Ducan Lawson writes 'Mass Effect was launched last year with much trumpeting and critical praise, but despite its impressive scale it ended up goin...

Industry News
Attorney: Blame Grand Theft Auto in Court, Get ...
Industry News | News
shacknews.com: The use of Grand Theft Auto as a scapegoat isn't going anywhere, says law professor Ashley Lipson. The trick is worth too much money...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News