Kris Graft:
"I was a huge fan of 2006's original Gears of War. It's been a while since a third-person shooter was able to capture my attention so effortlessly. The pop-and-shoot and aiming mechanics, while derivative to an extent, nearly perfected the ideas brought about by Gears' influences. Knock the game, if you want, for its cliched juiced-up hardass marine characters and its testosterone-injected premise. But the core of the game was superb.
Now Gears of War 2 is shaping up for release later this year. Judging by the first peeks at gameplay, it'll have the same basic mechanics from the original, but with bigger scale. I have no problem with that whatsoever."