It's fair to say that Two Worlds didn't get the best reception when it finally hit the shelves.
With an average rating of 50% a lot of criticism was thrown at Two Worlds - it wasn't polished, the graphics were awful, the dialogue was bad and it just wasn't that much fun. In the aftermath of Oblivion, Two Worlds just didn't have the confidence to step out of its shadow.
So OXM asked the developer, Reality Pump, what went wrong with Two Worlds and how they plan to fix it with the sequel, Two Worlds: The Temptation.