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Console RTS controls 'still not close to a PC'

Electronic Arts' Chris Corry believes there is still a long way to go before console RTS games can be as fluent as their PC counterparts.

"Console RTS design has come a long way, but I don't know if you will be able to lead design of a true RTS, which is so inherently reliant on the mouse and keyboard combination, on the console," the Red Alert 3 producer told Eurogamer.

"It's one of the reasons we don't do cross platform play - the way RTS' are meant to be played, the PC guys would be so much faster."
TnS - supercontributor
Published: 601 days 5 hours ago | News | PlayStation 3 | Xbox 360 | PC
 
 
 

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