"...Although the game world is in a state of upheaval, Lost Odyssey cleverly makes Kaim's own existence the central theme of the game -what happens in the world is important, but nothing as crucial as discovering more about Kaim, his thousand-year past, and his apparently endless future."
"Kaim is quite a cold character too, and he doesn't seem impressed with those around him; he seems like an outsider, and that makes the player feel like an outsider. It's a clever trick, setting Lost Odyssey apart from 'funkier' Japanese RPGs. This one is primarily for older players."
On Thousand Years of Dreams > "Sometimes the text of these dreams is spliced with moving images of Kaim's past actions. It all works to great effect, and it makes for a much more interesting non-playable hook than the half-assed cut-scenes of lesser games... Lost Odyssey is the 360's most interesting application of non-game-related source material to date."
"The four dics each hold around ten hours' worth of play, and many minutes of voiced dialogue and cut-scenes, so Lost Odyssey can be regarded as an epic. And there's also the surreptitious delivery of 'A Thousand Years of Dreams', which can be viewed as a digital book in it's own right. In terms of play for pound (or dollars if you're American), Lost Odyssey is more generous than most."
Summary > "Definitely a story well told and a reasonably well produced RPG, Lost Odyssey is rooted in the genre's traditions but ultimately succeeds thanks to the strength of it's fantastic storytelling. Battles are satisfyingly difficult and there's four discs' worth of game to play through. It can be a bit heavy, a bit like 'War and Peace', but Lost Odyssey is well worth a look if you're after a Japanese RPG with staying power."
Final Score Given: 4 stars out of 5
17 years later, it still stands out.
The game was indeed amazing. Great characters, gameplay and story!
But the dream sequences penned by Shigematsu were sublime.
I still remember many of these stories and I have integrated in the past in my D&D campaign many years ago.
Microsoft should have just kept pumping money into these guys. Same with a lot of the other studios... the blundered hard.
Lost Odysee deserved a franchise even though development wasn't smooth
It's not like it has had any competition since 2007. Would really like to own the short stories from it in book form.
The problem with most MS games on 360 was they didn’t make the games they paid for them and that makes you less money in the long run and isn’t something you can continue to do especially with declining sales of consoles. MS should have been starting and growing studios from the beginning but they went for paid games and it leaves them without the knowledge and culture of making games.
It’s quite hard to believe, but Lost Odyssey turns fifteen years old today. A curious product of the time, it has arguably only got better with age - and not just because of what it is, but also what it represents.
The short stories that Kaim collects/remembers are truly emotional. I remember one in particular made my eyes water.
If you've never played this, try to hunt down an original copy, or emulate it. This game was a gem.
I wish there was a remaster. This and Last Story. Sad these games were released on the...wrong platforms...
These JRPGs stand up on their own.
their games just can't stop flopping can they? Blue Dragon sucked. Lost Odyssey was outsold by a PS3 demo. if these JRPG's aren't even selling where they're SUPPOSED to be selling, why keep going if it'll do even worse everywhere else? Mistwalker is supporting the wrong console. if they want their JRPG's to sell millions like FFXIII will, they'll need to put it on a Japanese console.
but I doesnt hold a candle to FF. Plus, 4 discs? Only 40 hours gameplay??
I need more JRPGs. Lost Odyssey will do me well, it appears.
.....are plenty of people in the world that own a 360 and want to play this game. I for one, am one of these people. The game looks great, plays great, and got a good review so what the hell is your problem whether or not its exclusive or not?! Does it affect you in any way, seeing as you dont give a sh!t about the game, why are you even in this thread, oh wait, thats why, just to stir sh!t. RIPHDDVD, im confused, so you are saying jrpgs dont sell outside of japan?! Judging by the 360's software attachment rate i would say that these games will sell pretty well especially with good review scores such as this one.
I will probaly pick it up. As I have gotten older I have not been into JPRG's that much. Most RPG's are to linear for me anyways. I like playing and not watching cut scene after cut scene. I am Elder Scrolls man myself. You do not get more wide open than Morrowind or Oblivion.
No doubt MS has struggled in Japan, what American companies/products don't struggle besides Apples' Ipod. MS will continue to push games in Japan until they break through, the only way they will stop is if they get out of the gaming business and seeing how they limitless funds, this will not happen in the for seeable future. They will push for more Japanese and European styled games.