10°

PSBlog: Developer Diary #3: The Saboteur for PS3

PSBlog:
''Hey guys, I just got back from my little world tour (San Francisco, London, Moscow, whew!) showing off The Saboteur's open-world/sandbox gameplay and perks system, so I figured this might make a good topic to add to my developer diary series on The Saboteur for PS3.

One of the reasons we built a scaled down version of Paris was to make sure we could create a world filled with stuff to do. Every block of Paris has content in it; in fact, it's not just Paris but our entire world is filled with plenty of stuff. So what is all this our world is filled with? The Nazi occupation, which includes things like sniper towers, AA guns, Nazi tanks, SS generals, propaganda speakers, search lights, radar dishes, and more. These occupation targets are like a collections mechanic, but instead of passively finding these things in the world and walking over them, you're blowing them up.'
Alternative Sources:
skv007 - contributor
Published: 37 days 5 hours ago | News | PlayStation 3 | Xbox 360 | PC
 
 
 
10°

Gaming
50 Greatest Games of the Decade, Part III
Gaming | Article
Part III, which covers #30 through 21, looks at some of the new IPs that were introduced in the 2000s, that became major franchises, including two ...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News