Eurogamer writes: "The concept for this eerie WiiWare puzzler could have come straight from a meeting of the Silent Hill school board. Our young hero - described as "emo" in the game blurb, thus saving us the effort of establishing his character - is trapped in school. At night. Oh, and the school is haunted, infested even, by a strange malignant darkness. Contact with the dark results in immediate death, as spectral hands claw through the murky miasma and pull him to his doom. There are 30 rooms of nocturnal menace to negotiate before escaping, and working out how to keep the shadows at bay forms the core of the gameplay."