Luke Plunkett: "You may have heard. Capcom's Bionic Commando revamp has tanked, and tanked in a big way, selling only 27,000 units during the month of May. Which begs the question: why?
After all, the same developers (Grin) released a Bionic Commando game last year that lacked the advertising, budget and horsepower of the "main" title, yet it still managed to sell over 130,000 copies during its first week on sale, despite being a port of a difficult, antiquated arcade/NES title."