There are some new combat/character development features to get lost in, such as the new monster "pact" system which allows you to increase the power of your monster companions. But, much of this can be ignored if you just want to hack 'n' slash your way through the story. Perhaps Dawn of the New World benefits from the fact that there isn't much competition for it on Wii, but it's suitably epic for fans.
Pros
• Overall very interesting story, especially if you've played the first game
• Creature "pact" system is something different
• A rare long-haul RPG for Wii
• Simple combat, but lots of options
• Main title music is awesome
Cons
• No real time world map wandering
• Loooong spots between save points
• Man, your character starts out as such a wuss
• Combat gets repetitive