As the basis for a full-on action game, Castlevania: Judgment might have worked, but the dull arenas, limited enemy monsters, and horrible storytelling means that we're only left with a poor fighting game instead. It's an awful game, and to top it all off, it's nearly unplayable with just a Wii Remote and Nunchuk, because the game won't register multiple swings for the basic attacks the way it does rapid button presses on the Wii Classic Controller. This might be a hidden feature, though-it's almost as if the game itself knows that it shouldn't be played. Stay away from this monster.