The main source of inspiration for this game was the narration, that's to say finding the best way to create the perfect narration for this type of game. At Eden we were all addicted to the new TV series like 24, Lost, Prison Break. We thought about this and said, hey, maybe there's a new way to tell the story in a game. The length of the game is close to 10 up to 15 hours of gameplay and narration and so it's not the same pace as a movie which is around 2 hours. Lots of games try to copy the narrative structure of a movie, but it fits better with a length of a TV season, so we had the idea to split the game into an episodic structure.