230°

WiFi play confirmed in Super Smash Bros Brawl

Sakurai has today confirmed that Super Smash Bros Brawl will contain WiFi Play in his latest blog update. Online play for SSBB will consist of two modes - "With Friends" and "With Anyone". Sakurai has also apologised in advance that although he has done his best with online that the game may become slower the further you live away due to lag. Also mentioned in the blog is how you will play with friends and yes it looks like you will need to use some sort of friend code, but it doesn't mention them specifically.

Prismo_Fillusion6062d ago

I'm super super excited for this game, but this could've been so much more. Of course, they haven't released all of the WiFi "modes" yes, so there could be great stuff on the way. But it seems like there will be no player stats and voice communication. I think the only use of this mode will be to practice against human AI, because without voice communication or stats, we're basically just playing human computers online.

Nintendo is still way behind in the online department.

Radiomorph6062d ago

"Human AI" and "human computers"? But yeah, I got your point. Too anonymous maybe. Anyway it's too early to know.

JosefTor6062d ago

This just shows how far behind the big N is. Having to actually anounce one of their best games has online support. I'm glad I don't have to worry about games being released without online multiplayer support on the PS360. Now that I got that out of my system.

I have a Wii too and I'm excited about SSB, Mario Galaxy, and Mario Kart. I'm glad to hear that people can experience online multiplayer support on all three systems. I personally think online multiplayer is much more important then the Wii remote technology.
-Joe

PS360WII6062d ago

you don't have to worry? Just like how we didn't know if H3 would have online co-op till 2-3 weeks ago? Oh right it is still a question for every system out there.

Anyway yea Nintendo is taking baby steps in this online world but at least we have one of the big games with WiFi multiplayer ^^

Voice I can take it or leave it for we all know the morons out there who like to babble about crap and there are more racists and dumb punks out there in a faceless world of online gaming. I usually don't play with a headset on my 360 or PS3 because it usually isn't fun hearing all that.

brodels6062d ago

now when's sonic going to be announced :(

MACHone6062d ago

Kinda. I'm thrilled that Brawl will have Wi-Fi play -- THRILLED! But I'm wicked disappointed that not even a win/loss record will be recorded for 'With Anyone' battles! Like the first guy who commented said, what's the difference between fighting a Level 9 computer and a person who's completely anonymous?

On a side note, I'd be more excited about the 'With Friends' mode if any of my friends actually owned (or planned to own) a Wii.

J@D6062d ago

FINALLY! Rejoice everyone ^_^.

Show all comments (14)
50°

5 Best Fighting Game Stage Themes

Fighting games and music have a long and storied history together. Here are five of the best fighting game stage themes throughout video game history.

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game-grooves.com
Tetsujin675d ago

Tekken Tag Tournament 1 Arcade OST - Nina Williams
Street Fighter 2 - Ken stage, Ryu Stage, Vega (Claw), and Guile
Street Fighter Alpha 3 - Karin theme
Tekken 3 Arcade OST - Hidden Characters Theme
Super Street Fighter 2 - Fei Long CPS1 version (found on Hyper SF2 A.E.)
Tekken 2 Arcade OST - Kazuya and Devil theme
Marvel vs Capcom 1 - Strider Theme, Ryu, and Roll

Tedakin675d ago

There should have been at least one Mick Gordon Killer Instinct theme on here.

Rebel_Scum675d ago

Should be some tunes from the first Mortal Kombat in any list tbh.

I really like the use of Mozart’s Dies Irae in Wolfgang Krausers stage in Fatal Fury 2.

azizlksa674d ago

Volcanic rim for Street Fighter 4 is probably my favorite stage theme

130°

5 Obscenely Overpowered Video Game Characters

Developers should always strive to make their products as balanced and fair as possible. Sometimes, video games feature a incredibly overpowered characters that just break the game.

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gamezo.co.uk
JSusie5801d ago

Orlandu/TG Cid in Final Fantasy Tactics
Bo Jackson in Tecmo Super Bowl.

The end.

860d ago
BrainSyphoned860d ago

Having to do a thing three times would make my list as #1

Jeriphro859d ago

What do you mean? Like doing the same task three times in a row?

BrainSyphoned859d ago (Edited 859d ago )

Ya, find three items, kill three mini bosses, go to three dungeons. Things of three is a tired video game sweet spot number.

859d ago
0hMyGandhi859d ago

For me, it's collect-a-thons. They weren't fun in Donkey Kong or Banjo and Kazooie and they still aren't fun now. Why create these wonderfully oversized, detailed worlds if you are going to just supplement gameplay with ambiguous item fetch-quests.

There are exceptions, of course, But by and large, it just shows laziness on the part of the developer.
Good article, by the way!

Jeriphro859d ago

Yeah. It is funny some of the design decisions made by developers. Another one that irks me is unskippable cutscenes, especially after you die after the cutscene and are forced to rewatch the unskippable cutscene AGAIN. I mean, who thinks that a great idea?! haha

jambola859d ago

how about not allowing cutscene skipping
that's flat out inexcusable in any game in the last 10 years

SDuck859d ago

this comments are demanding a "The 4 Horsemen of The Apocalypse of Game Design Flaws" sequel