Last year, UK-based Frenchman Luc Bernard revealed Eternity's Child, an old-school whimsical platformer in full 2D, featuring fantasy environments and an angelic protagonist who had lost his wings. The game was planned for release through Xbox Live Arcade. Now, however, a new interview on French gaming site Art du Jeu reveals that, due to Live Arcade's space restrictions making the game's high volume of high-res 2D art unfeasible, the game has moved to a retail Wii release through UK publisher Alten8.