90°

Solving the Wii's Control Problems

Ten years ago, when Nintendo introduced the N64 and its analog stick, the move created an industry-wide decision to use the analog (or control thumbstick) to control three-dimensional movement in videogames. After the N64 demonstrated its superior "free-movement" controls in Super Mario 64, it didn't take Sony very long to introduce their own version of a similar controller; the Dual Analog, which later evolved into the Dual Shock.

Ten years later, the same company is doing the exact same thing all over again: Introducing a revolutionary controller with the potential to create a lasting industry-wide trend. This time, however, things are slightly different from the last. While the Wii remote has more potential to create a newer, more immersive form of game control than the analog stick did, it is also harder to implement in games. Motion-sensitivity in games wasn't unheard of before the Wii, but it is only now that an active movement is being carried out to truly make it a standard in videogame control.

However, keeping in mind that 1:1 control cannot be achieved at this point in time and that high-definition resolutions are impossible on the Wii, one needs to look to other options to provide the illusion of realism.
Syko 360 - moderator
Published: 810 days 7 hours ago | Article | Wii
 
 
 
20°

Wii
New Sled Shred Trailer Races In
Wii | Trailer
We have the new trailer for SouthPeak Games upcoming Wii title, Sled Shred. All the fun of sledding, none of the snow down the boots!

Wii
Square-Go: Mario & Sonic at the Olympic Win...
Wii | Review
There seems to be a strange trend of late for games which effectively play by themselves. Like waiting for an install to finish on a PC, it feels l...

Wii
New Super Mario Bros. Wii – First 9 Minutes
Wii | Video
Take a peek on the first 9 minutes of the much awaited come back of Mario & Luigi in the New Super Mario Bros Wii. In this video, we will spoil...

Multi
The NumbThumb Podcast - Show 10 is now available
Multi | Podcast
Rob and John talk about the mw2 controversy, xbox fixing sky player and if sequels, or new IP are the way the industry needs to move to continue th...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News