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A Bit of Difficulty

Kombo: One aspect of gaming that I suspect will always challenge designers -- and sometimes gamers, ironically enough -- is properly tuning the game difficulty.

Not all games should be easy, not all games should be hard. And not all games should be held to the same standard; different types of games demand different design.

Two games from late last year on opposite ends of the spectrum but well tuned all the same: Mega Man 9 and Prince of Persia. Both were spoken of frequently for their difficulty.
Nineball2112 - contributor
Published: 131 days ago | Article | PlayStation 3 | Xbox 360 | Wii
 
 
 

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