Considering how much freedom the Wii controller gives players, it was a little disconcerting when Ubisoft revealed you wouldn't actually have free-form control during sword-play in Red Steel. Instead, players were to swing different pre-set motions with the controller, which the game would translate into a specific attack.
Then, on Tuesday, The Game Feed published a report saying the development team at Ubisoft Paris had announced a redesigning of the game, citing some difficulties the studio was having in "refining the sword-fighting." Nowhere in the report does The Game Feed state Ubisoft confirmed they were working on free-form controls; they simply speculated.