10°

In-Depth: Inside The Making Of Deadly Creatures

The latest issue of Gamasutra sister publication Game Developer magazine includes a postmortem of Rainbow Studios' Deadly Creatures written by technical director James Comstock.

Best known for its racing titles, THQ-owned, Phoenix-based developer Rainbow Studios decided to take a chance on a unique game idea that that would immerse players in the violent microcosm of the insect world.

The following excerpts from Game Developer magazine's recent postmortem from the Deadly Creatures team would have to overcome a number of significant obstacles along the way to realizing the dark adventure.
Nineball2112 - contributor
Published: 169 days 18 hours ago | Article | Wii | Dev News
 
 
 

Wii
Blogcritics: Go Play City Sports Review
Wii | Review
Go Play City Sports seemed like it should have integrated more closely with the existing avatar-creation in the Wii system and focused on making th...

Multi
Top 10 Break Out Indie Games of 2010
Multi | Article
DIYgamer.com writes: "Indie Games don't get a lot of media attention. At least not from the big guys - IGN, GameSpot, Joystiq, Kotaku. However...

Wii
IGN: 5 Coolest Levels of New Super Mario Bros. Wii
Wii | Article
IGN offers you a sampling of some of the coolest locations they've discovered in our New Super Mario Bros. Wii travels. The entirety of the New Sup...

Gaming
Game Nutz Podcast: Episode 19 - Ultimate Flameb...
Gaming | Podcast
In a special 45 minute episode of the Game Nutz Podcast, the crew skips ahead on the Which Sucks Less schedule so that Boter can participate in the...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News