50°

Wii Fit and Arduino bring wooden Labyrinth game to robotic life

Engadget writes: "Ah, yes. Nothing like some robotics to shake all that pesky quaintness out of a well-loved, time-tested game. In this case, some folks from the Cowtown Computer Congress used a couple of servos and the ever so useful Arduino to connect a wooden Labyrinth game to a Wii Fit, which appears to up the difficulty of the game while still requiring as little exertion as possible. At just $60 total (not including the Wii Fit), the project is also relatively inexpensive, and it seems that it's a fairly simple process to swap out the Wii Fit for the controller of your choice."
Cyrus365 - contributor
Published: 174 days 3 hours ago | News | Wii | Tech
 
 
 
20°

Dev News
HDWarriors Interview: The Grinder
Dev News | Interview
In this (full) HDWarriors.com interview with Matt Corso and Josh VanVeld of High Voltage Software, many a glimpse is given into what to expect, and...
10°

Wii
Real Zelda Players Choose to Hold
Wii | Article
On Saturday night Dathen Boccabella sat down and began another playthrough of Ocarina of Time. Without a doubt, it deserves its position as the gre...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News