One of the reasons health clubs stay in business is by signing up people to yearly contracts.
What they know and the general public doesn't know is that a great majority of people who do sign up only attend about 57 days out of the full year while some drop out completely, thus affording more space in the gym for more people to sign up and fail to show.
It seems that Wii Fit, at least in Japan, is taking on similar characteristics in consumer behavior. According to ITMeida of Japan, a poll was taken by a group of 1000 gamers that showed a staggering amount of people not using the Wii Fit game shortly after purchase.
This hardcore gamer grandma has put nearly 4,000 days into Wii Fit!
The NPD Group has revealed the top 10 best-selling exclusives in the U.S. since 1995, and Nintendo holds all 10 spots.
Nintendo has always had the most mass appeal, my Mother would play Mario.
There's landslides and then there's this. Wouldn't be surprised if the top 50 was mostly Nintendo games.
VGChartz's William D'Angelo: "Today we take a look at the top 10 best-selling games for yet another platform. Up to this point we have looked at the original PlayStation, the Nintendo 64, the PlayStation 2, the original Xbox, the GameCube, the Nintendo DS, and the PSP. This week it's the turn of Nintendo's most popular home console, the Wii.
The Wii is the fifth best-selling video game platform in history and the third best-selling home console in gaming history. It is also the best-selling home console not released by Sony. It sold 101.18 million units lifetime."
Just like the DS list, every game on the Wii's list has sold over 10 million. Not even PS1 and PS2 did that. That's very incredible
1000 gamers =/= japan.
I lold, how is it a flop if it keeps selling like crazy?
Poor journalism. The title is very tendentious, as Wii Fit is a commercial success and not a flop. Regarding the use, 22% doesn't sound bad. I don't know the number but it is probably as good as other home fitness products. Health clubs may need a flux of new clients or year long contracts, Nintendo just want an one time sale. I imagine that after more games start using the balance board, Wii Fit will sell even better.
but 2 million people in Japan bought it so who is the real loser?
The people who spent there money on something the dont use or Nintendo in there new solid gold corpret HQ
WTF!? I'm a Wii Fit hater and love to see it flop but the thing sold really well and we only had a report that some people quit playing it. Still, it has sold more than a million there, more than MGS4!!! Is that called a flop!!!???
(I pray with all my heart that MGS4 crushes Wii Fit but it's not gonna happen. Casual games still sell the most and garbage like Wii Fit has sold millions worldwise... sadly).
Still, Wii Fit was a huge success if those million sales are any indication.
Just like the Wii, Wii Fit is all hype. Nothing Nintendo has done this generation has been ground breaking or innovative. They took a simple concept, Motion controls. Dumbed it down into a toy and overpriced it, calling it a Wii.
The only good games, 1st party. Zelda, Mario could have been done on the GameCube without the motion. Its not even synced up with the users movement. Its just jestering motion controls. One action resemebles the real action and creates a reaction. Its BS guys.
I honestly have no clue how gamers have the Wii as their primary console. It is completely a fad and Americans for the most part are too stupid to see past it.