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Nintendo World Report: Emergency Heroes Review

Nintendo World Reports writes: "The first thing that struck me as peculiar about Ubisoft's Emergency Heroes was during the opening cinema. Despite the fact that it isn't quite a cinema scene, but more of a random assortment of things that might or might not happen in the game, there is a sequence in which one of the emergency vehicles - a futuristic police car to be precise - power slides into a water tower. Heck, even the fact sheet Ubisoft sent with the game mentions the ability to power-slide into a water tower. Color me disappointed, as not once did I ever power slide into a water tower, and letdowns like these are why Emergency Heroes fails.

The setup is pretty simple. You control Zach Harper, a former cadet of the futuristic Emergency Heroes team. Zach has an uncanny talent for driving, but never finished his Emergency Hero training due to his role in a training exercise that led to the alleged death of a fellow cadet. Following an overwhelming outbreak of the same four problems (criminal drivers, traffic jams, fires, and people trapped by fires), the tough-as-nails Captain Walters is left no other choice but to call upon Zach for help. With the help of some random Asian woman, Zach aims to save the day. What follows is a series of the same four disasters over and over again with three story sequences that are predictable and laughably bad."
Cyrus365 - contributor
Published: 378 days 18 hours ago | Review | Wii
 
 
 

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