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IGN: Death Jr. Blog: Go Out and Buy It

Over the past several weeks, you've heard from Micah Russo, Backbone's Creative Director, on how the character and DJ franchise came to be; from Norm Badillo, their Art Director, on the process of converting and redoing assets from the PSP to the Wii; from Rocco Balsamo, their controls guru, on the fun he had refining the control scheme on the Wii and cross-dressing as Pandora; and Glen McKnight, their Lead Designer, on the design improvements that were made to the Wii version of the game.

It's hard to say good bye to DJ and Pandora, Backbone's favorite pre-teens. Most of the team has been working on a version of the Root of Evil game for two years now, and they are all proudest of the Nintendo Wii version. The reviewers seem to be agreeing with them, saying the controls are great, the humor is even more engaging, the artwork looks amazing and the gameplay has been improved upon in all facets. It's definitely the best DJ game Backbone's have put out to date. Would they do another version? Of course! But that opportunity depends in large part on all of you.
BIoodmask - contributor
Published: 536 days 15 hours ago | Article | Wii
 
 
 

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