Brian Malkowski writes:
''Boom Blox is one of those games that has been getting some good word-of-mouth buzz and I couldn't figure out why. I looked at the screenshots online. I went to the store and looked at box. I saw nothing more than Jenga clone with a couple other random party games thrown on top. Oh, and EA's marketing division had slapped on Steven Spielberg's name to the title to sell a few more copies.
Needless to say, It wasn't winning me over. However, I'm not one to resist peer pressure. So I drove over to the store, picked up a copy, gave a sigh, and, against better judgement, handed my $50 over the cashier. After a couple weeks of playing, I felt compelled to write this review.
Obviously, Boom Blox is more than a Jenga-clone, but that's not a bad starting point when describing the game. Almost every level consists of several blocks precariously balanced atop one another. The goal often involves knocking the blocks down. Sometimes you want to knock them all down. Sometimes you want to knock all but one down. It all depends on the type of level and the type of blocks in the level.''