WorthPlaying reports:
''Anyone who was paying attention back when the Wii was little more than a dream and the PlayStation 2 was riding high probably latched onto Okami when it first came out and drained every drop of enjoyment that could possibly be obtained. If you're one of the wise and informed who grabbed this game when it was on the PS2, I have two simple words for you: Keep it. While there's nothing overwhelmingly wrong with the Wii iteration, everyone who has a copy has insisted that the PS2 version has better controls and seems more refined, as if Ready at Dawn was more of a scheduling demand than a development company. If you already have the PS2 copy of Okami in your collection, there's really no reason to pick up the Wii version, unless you have some compulsive need to own every version that exists.
Okami's greatest strength is its story. Some time ago, the evil demon Orochi was liberated from its long imprisonment and went on a rampage, eating plants and people and the sun and generally making an absolute pest of himself. Nagi, a warrior from the village of Kamiki, went to fight Orochi, but he was naturally no match for the many-headed creature. A white wolf named Shiranui eventually joined the fight and helped him win a decisive victory, but was poisoned during the fight and died almost immediately thereafter. Both human and wolf were hailed as heroes, and the latter was enshrined in statue form for a hundred years.''