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WorthPlaying Previews Super Smash Bros. Brawl

WorthPlaying writes:

There was a time a few years ago when Nintendo's approach to game design was actually slightly controversial. This would be about when the PS2 was on top of the market, and the top-selling games tended to be sandbox shooters with a high emphasis on bloodshed. Link could not lop off enemies' limbs; Mario did not visit mushroom hookers for health refills. Hence, Nintendo was a dinosaur, or so the reasoning went, and would soon be left behind in this new, hip, dark, self-consciously quasi-adult industry.
TwissT - contributor
Published: 288 days 2 hours ago | Preview | Wii
 
 
 

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